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Virtual Facility Prototyping

Blog for the AE 597F Course at Penn State University.

Tuesday, January 11, 2005

Unreal Technology

The Unreal Game Engine can be used to create an interactive model that you can load in the Unreal game. You can import 3DS Max and Maya models into this game engine which is an editing application to develop virtual worlds.
Posted by John Messner at 11:11 AM

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Blog Archive

  • ▼  2005 (26)
    • ►  May (2)
    • ►  March (2)
    • ►  February (6)
    • ▼  January (16)
      • Vineet Kamat's CIC Center
      • Computation Day - Feb 17
      • Fakespace Systems
      • VR for Courthouse Design
      • IAI International
      • Two Great Prototyping / Innovation Books
      • BlogThis! for Easy Posting
      • Torque Game Engine
      • Unreal Technology
      • NASA - ASK Magazine on Prototyping
      • CIS/2 to VRML Translator from NIST
      • Blog Audio Book - Discusses Knowledge and Blogs
      • BS Contact VRML/X3D Loader
      • AECCafe.com - Daily news briefs
      • CIFE at Stanford
      • Blog Purpose

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